
Get Humanoid From Player - Help and Feedback / Scripting
Oct 19, 2021 · Hello. How do I get Humanoid From A Player with a server-side script? I have tried looking through the dev forums/hub and made many scripts but I still can’t get the Player’s …
[Solved] How to detect if a player took damage - Roblox
Apr 1, 2021 · Ello, this is my first post here. So, I’ve been working on a game for some weeks, and I decided to do a damage effect GUI. But, I need to know if a player took damage. I …
Releasing Character Physics Controllers - Roblox
Sep 29, 2023 · Hello Developers, Today, we are releasing a new set of instances designed to make it easier to customize character physics and locomotion. We have taken the piece of the …
Fast way to kill the player - DevForum | Roblox
Sep 16, 2020 · How to fast way to kill players? (NOT Humanoid.Health = 0)
How do you detect a player’s current speed and also if a ... - Roblox
Oct 9, 2022 · I’m not talking about the walkSpeed property in the humanoid, I want my code to detect the exact speed the player is going at (so it returns 0 if they aren’t walking, 16 if they …
Detect when a player jumps - DevForum | Roblox
Jun 2, 2023 · You can simply check the state of the Player’s Humanoid, FloorMaterial and Humanoid Health for that.
How do you change a player's walkspeed through a script?
Jan 27, 2022 · ChangeWalkSpeed(game.Players.Pancake1824, 50) That checks if the Player has a Character and a Humanoid, if they do, change their WalkSpeed to the one you desire.
EasyRagdoll - Easy To Use Ragdoll Module (R15/R6) - Roblox
Jul 8, 2025 · Introduction I made a module providing an easy way to implement ragdoll physics on humanoids in Roblox. Works with both R15 and R6. Latest Version 4 Features Ragdolling …
How To Get Player from Touched Event - Roblox
Apr 1, 2019 · When a .Touched event fires, check if the touched object’s parent is a model and that it has a humanoid. Then, you should use Players:GetPlayerFromCharacter(), inserting the …
How to Detect When A Player Dies? - DevForum | Roblox
Feb 12, 2022 · You’re right. You can use the CharacterAdded event to get the new Humanoid and make a new connection for that Humanoid’s Died event. So, something like this: local function …