Gearbox senior project producer Anthony Nicholson explained why they switched game engines to Unreal for Borderlands 4.
Game Rant on MSN
The Outer Worlds 2 PC Settings and Performance Review
Obsidian Entertainment's The Outer Worlds 2 refines the sci-fi RPG formula on Unreal Engine 5, delivering smooth performance ...
If you find yourself in a room full of Halo fans and the desire to sow chaos takes hold in your heart, just toss out this question like a grenade: Should Halo have sprint? Halo: Campaign Evolved, the ...
Ninja Gaiden 4 has arrived, promising a thrilling return for Ryu Hayabusa. Built on Unreal Engine 5, this sequel boasts ...
Ever wondered what Fortnite would be like if it were a procedurally generated dungeon crawler RPG? Well, you don't have to ...
In this interview, Nathan Thomas outlines how Oracle’s multicloud AI strategy, GPU clusters, unified data platforms, and engineered infrastructure, is driving industry.
The Outer Worlds 2 is a sequel to Obsidian's 2019 action RPG, set in a dystopian retro-future where warring factions compete ...
Interview: Nathan Thomas outlines how Oracle is advancing multicloud and AI strategy through Zettascale GPU clusters, unified ...
Naoki Hamaguchi, co-director of Final Fantasy 7 Remake – itself a second attempt at interpreting a 1997 classic – already had ...
We don’t want to make another small mobile game; we want to push the envelope. The demand has always been there. What was ...
Comics Gaming Magazine on MSN
The Outer Worlds 2 Expands Its Universe — Without Losing Its Soul
Exploring how The Outer Worlds 2 pushes the series forward with a more grounded tone, dynamic combat, faction-driven choice, ...
For the last 25 years, Xbox and Halo have been inextricable. The first-person shooter game and its iconic green-armored protagonist, Master Chief, are household names even to non- ...
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