Here's a little test sequence on cloth simulation, rendered in real-time via Unreal Engine 4.
Thank you for completing the survey! Realistic cloth movement can bring a great amount of visual immersion into a game. Using PhysX* Clothing*is one way to do this without the need of hand animating.
The release of Epic's Unreal Engine* 4.19 marks a new chapter in optimizing for Intel technology, particularly in the case of optimizing for multicore processors. In the past, game engines ...