Xbox Ally handhelds will be available Oct. 16
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With all that said, "wrap up" is a pretty difficult phrase to define here. Microsoft has made an effort to make its software cross-generational since the Xbox One. Announced games will still be compatible with the Xbox Series consoles, and future, unannounced ones likely will, too.
Microsoft is working on a new shader system for PC handhelds that might make games load faster and stutter less.
Two years ago we learned, thanks to the FTC, that Microsoft was working on a separate “dedicated” version of Xbox Cloud Gaming. Microsoft Gaming CFO Tim Stuart then hinted, a few months later, that there could be a free version Xbox Cloud Gaming in exchange for ads.
Speaking to IGN today at Gamescom, Microsoft and Asus said the companies still needed "more time to figure out the macro-economic impact to pricing". The statement comes amid a backdrop of frequently shifting market conditions, fuelled by ever-changing US tariffs.
Microsoft announced Wednesday during Gamescom 2025 that not only will its Xbox Ally handhelds be released on October 16, but the company is spinning up a new initiative to support optimized gaming on these devices called the Handheld Compatibility Program.
Microsoft is working on Advanced Shader Delivery, a way to reduce launch times in games when they are first opened.
Sony is reportedly driving a hard bargain with Microsoft to bring Housemarque's cult classic Returnal to Xbox Series X|S.
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Screen Rant on MSNXbox Series X/S Era Ends: Microsoft Confirms Console Generation is Wrapping Up
The era of Xbox as we know it is finally coming to an end, but fans shouldn’t despair, as it is only going to be more interesting from here on out.