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After five years, Pragmata could have been unambitious, but instead, it's a fascinating and innovative sci-fi game with heaps ...
Games like this represent Capcom at its best: experimental, weird, and willing to break away from the triple-A pac.
After going hands-on with PRAGMATA for the first time, it's starting to feel like the perfect blend of quirky Capcom charm ...
Resident Evil had me hiding, Pragmata made me solve puzzles mid-fight, and Onimusha nearly broke my sword hand. I got my ...
How many third-person shooters have you played that all kind of felt the same? Capcom is trying to break the rules with ...
Capcom's Pragmata has a new system for shooting mechanics, asking you to do a hacking mini-game before each enemy encounter.
While this latest hands-on session with Pragmata felt familiar, this time Capcom threw in a boss battle.
A brand new franchise from Resident Evil and Street Fighter maker Capcom features a very unique gimmick, in this inventive ...
From combat that blends puzzle-hacking with third-person shooting mechanics, to a story that feels like a mix between "Event Horizon" and The Last of Us, it's one exciting thrill ride that could be ...
Capcom reveals Pragmata’s hacking gameplay, creepy android Diana, and new enemies like The Walkers and SectorGuard at ...
Why Pragmata's bot-hacking isn't just a gimmick tacked onto its shooting: it's a unique pacesetter with big potential for ...
That brings us to Resident Evil Requiem, the latest entry in a series that has spent the better part of a decade reinventing itself. What I played of the ninth mainline game in the long-running ...