After a controversial week for Unity, the game engine developer is walking back (at least partially) its much-derided runtime installation policy. Last Tuesday, the company announced its plan to ...
On Tuesday, the cross-platform game engine Unity announced that it will begin charging game developers for the Unity Runtime service, starting on January 1, 2024. According to the announcement, Unity ...
For years, the Unity Engine has earned goodwill from developers large and small for its royalty-free licensing structure, which meant developers incurred no extra costs based on how well a game sold.
The game engine ``Unity'' announced that it would change its pricing system and introduce a ``Unity Runtime Fee'' that would incur a fee every time a game is installed, which caused a huge backlash ...
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