Tomas Franzese is a News Editor at DualShockers, writing a variety of reviews and shedding light on upcoming games for both PC and consoles. While he has been a gamer most of his life, he began ...
Max has loved video games ever since he booted up his friend's N64 and played Mario Kart. He quickly spent all his allowance on any game he could get his hands on, and spent hours playing a dusty PS2.
Owing perhaps to the difficulty and extreme cost of building virtual worlds that can be seen, heard, explored, and interacted with in multitudes of other ways, video games have long made use of ...
Benjamin is a business consultant, coach, designer, musician, artist, and writer, living in the remote mountains of Vermont. He has 20+ years experience in tech, an educational background in the arts, ...
Daniel's been gaming since he was old enough to reach the keyboard and has a Bachelor's Degree in Writing from the University of Tampa. It's worth clarifying what Starfield's procedural generation ...
Of all the trends that have swept the gaming space in the last decade or so, few have the staying power of procedural generation, which is writing a system of rules for creating content and letting a ...
MMOs are infamous for the exorbitant amount of both time and money that is required to make a fantastic end product. Much of this effort and expenditure goes into producing very specific content such ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Remnant 2's excellent use of procedural generation fills it with ...
Easily the most ear-catching part of Bethesda’s recent presentation on Starfield, their upcoming Xbox exclusive, was that it would have 100 star systems and 1,000 planets to explore. Before that, the ...
The new release No Man’s Sky, created by the small team at U.K. indie studio Hello Games, presents players with a mind-bogglingly vast galaxy to explore. There are 18 quintillion planets in the game, ...