Researchers at the University of Kent, UK, introduced LiteRBS (Lightweight and Rapid Bidirectional Search), a novel grid-based pathfinding algorithm ...
If you're not much of a computer programming person, this one might make your eyes glaze over a bit, but if you have any interest how the AI of videogame characters, including those in WoW, is ...
A new algorithm is set to speed up path planning on large maps by a factor of 1000, with potential for robotics, logistics ...
The problem of Micromouse i.e. A Maze Solving Robot is about 32 years old but its importance in the field of Robotics is unparalleled because it requires thorough analysis and paper work. Before it is ...
imec, the research and innovation hub in nanoelectronics and digital technologies, has announced the launch of its latest open process design kit (PDK), alongside a training program offered through ...
Unit Pathfinding. That reminds me of something. Going all the way back to last night, playing Planetary Annihilation. Pathfinding has been the bane of RTS games for a very long time. What should ...