Oculus is making hard shift away from its proprietary developer APIs in favor of OpenXR, an industry-backed project that aims to standardize the development of VR and AR applications. As of the latest ...
The latest version of Unreal Engine 4, version 4.27, brings “production-ready” support for OpenXR. The change comes just in time for Oculus developers, as the company recently announced it’s fully ...
OpenXR 1.1 consolidates multiple extensions into the core OpenXR specification to reduce fragmentation and simplify development of advanced XR applications. Beaverton, OR – April 15, 2024 – Today, The ...
Awe hit XR fans as 2026 brought Pico OS 6, and it matters for work. The company unveiled PanoScreen, micro-OLED targets near 40 PPD, and ...
The Khronos Group has announced the ratification and public release of the OpenXR 0.90 provisional specification for royalty-free standards related to augmented reality (AR) and virtual reality VR ...
One year ago, the Khronos Group released the royalty-free mixed reality standard OpenXR in an effort to make cross-platform software coding easier for VR and AR developers. Today, Khronos is ...
SteamVR's latest update for Windows officially adds support for OpenXR, the standard meant to make cross-platform AR and VR apps more common. The Khronos Group launched the OpenXR specification in ...
While Apple is part of the Khronos Group as one of its Promoter Members, which means it has full working group participation, it isn't included in the list of firms publicly supporting OpenXR. It is ...