SAN FRANCISCO—Every year at the Game Developers Conference, a handful of competing companies show off their latest motion-capture technology, which transforms human performances into 3D animations ...
Facial animation and performance capture represent a rapidly evolving field at the intersection of computer graphics, machine learning, and human–computer interaction. This discipline focuses on ...
Epic Games has acquired Cubic Motion, a provider of automated performance-driven facial animation technology for video games, film, broadcast, and immersive experiences such as virtual reality. Cubic ...
Facial animation technology firm Image Metrics has acquired avatar technology company Character-FX. Character-FX operates an integrated facial rigging tool-set for Autodesk Maya and 3ds Max, created ...
Take-Two has announced the acquisition of Dynamixyz, a French company specialising in video-based facial animation services, for an undisclosed sum. The two companies had previously worked together on ...
CD Projekt Red's Cyberpunk 2077 is obviously a massive game. Players will be able to explore a vast city and its surrounding areas and fill a multitude of roles, but with that scale and setting comes ...
UK company Speech Graphics is gunning for the top-spot in lip-sync technology: mark their words. RedShark contributor David Valjalo reports How does the adage go? Poorly synced virtual lips sink ...
After previously teaming up in partnering with Cubic Motion, together with 3Lateral, Cubic Motion, Tencent and Vicon to create highly realistic live capture digital humans, Epic Games has this week ...