Microsoft has announced DirectX Raytracing 1.2 at the GDC conference with claims of "game changing" performance benefits. But the newly revised API looks an awful lot like it has incorporated some key ...
TL;DR: At GDC 2025, Microsoft announced DirectX Raytracing (DXR) 1.2, promising significant performance boosts in ray-traced games through technologies like opacity micromaps and shader execution ...
Gaming graphics have been on a constant improvement trajectory since the early days, with new technologies leveling up the experience. Ray tracing has been one such focus that brings gorgeous lighting ...
Forward-looking: Recent big game releases appear to confirm that ray tracing and path tracing are the future of graphics rendering. However, these techniques remain prohibitively computationally ...
There's no need for Nvidia's handy Vulkan extension any longer... When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Today marks the moment the ...
In only a few days we should all be getting some concrete information on what next-gen graphics and GPUs are all about. Nvidia is set to announce its "latest graphics innovations" on September 1, and ...
Software King of the World Microsoft has admitted that a patch it released last November might have tiggered Intel graphics hardware running DirectX or Direct3D. The issues were introduced with ...