Jesse Natalie, Principal Software Engineer at Microsoft, is working on adding and improving D3D12 compute support in OpenGL through Mesa and hints that future enhancements are in the pipeline. In the ...
Two days ago, Raja Koduri teased Intel's next-generation Xe-HGP gaming GPU running a new and, at the time, unreleased 3DMark Mesh Shader feature test. There was no information provided about the GPU, ...
TL;DR: Texture compression has been crucial in gaming, especially with 4K resolution demands. In 2025, AI-powered methods will enhance performance by reducing texture sizes without quality loss.
A little over three years ago, Intel lured AMD's former Radeon Technologies Group (RTG) boss Raja Koduri to come over and lead its own efforts in graphics, at which time Intel also announced it ...
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