Most games with a single, linear objective want players to stick to the path, and if they do wander off, there's usually some way to either gently or forcefully guide them back so that they stay on ...
J. Scott Thurlow is a Senior Contributor based in the NYC Metropolitan Area. While he is not actually Alan Wake, Scott has been ranting about games since falling in love with them at a young age.
Katelyn has been a writer since they learned to hold a pencil, but was a latecomer to the world of gaming, gradually falling in love with video games over the course of high school and college. They ...
The new Bennett Foddy-style flailing simulator is "infuriating," "frustrating," "stupid," and most people seem to love it. When you purchase through links on our site, we may earn an affiliate ...
I've generally avoided Bennet Foddy's games, given they are essentially purpose-built frustration generators. But there's something that intrigues me about Baby Steps. Maybe it’s the inherent ...
As someone who lives for the unexpected, unique, and downright weird, it only took about five seconds for the absolute craziness of Baby Steps to steal my heart. This spiritual successor to ...
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