The Unity character rigging landscape has hit a major inflection point: the beloved Dynamic Bone asset is officially deprecated, leaving a gap for developers who need realistic secondary motion ...
On March 31, 2026, assets from the Great China Region (including Hong Kong and Macau) will no longer be available for purchase on the Unity Global Asset Store. According to a staff post on the ...
Previously purchased assets will remain accessible through the My Assets library. Developers from the region will no longer be able to provide updates or support after the deadline. Unity has extended ...
OptiDraw adds in editor painting for static and animated meshes in Unity, with vertex, splat, layers, UDIM support, shader ...
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